AutoCAD
Keyboard Shortcuts in Manage Drawings:
CTRL+N
|
New
drawing
|
CTRL
+S
|
Save
drawing
|
CTRL+O
|
Open drawing
|
CTRL+P
|
Plot
diclog box
|
CTRL+TAB/CTRL+SHIFT+TAB
|
Switch to next/
switch to previous drawing
|
CTRL+PAGE
UP/PAGE DOWN
|
Switch
to Next tab/ switch to previous tab in current drawing.
|
CTRL+Q
|
Exit
|
CTRL+A
|
Select
all objects
|
AutoCAD Keyboard
Shortcuts List in Toggle Drawing Modes:
Function
Keys
F3
|
Toggles
object snap mode
|
F7
|
Toggle
grid mode
|
F8
|
Toggle ortho mode
|
F9
|
Toggle
snap mode
|
F10
|
Toggle polar mode
|
F11
|
Toggle
object snap tracking
|
F12
|
Toggle dynamic
input mode
|
AutoCAD
Keyboard Shortcuts in Manage Screen:
CTRL+0
(ZERO)
|
Clean
Screen
|
CTRL+1
|
Property
Palette
|
CTRL+2
|
Design Center
Palette
|
CTRL+3
|
Tool
Palette
|
CTRL+4
|
Sheet Set Palette
|
CTRL+6
|
DB
Connect Manager
|
CTRL+7
|
Markup Set
Manager Palette
|
CTRL+8
|
Quick
Calc
|
CTRL+9
|
Command Line
|
AutoCAD
Keyboard Shortcuts in Manage Workflow:
CTRL+C
|
Copy
object
|
CTRL+X
|
Cut
object
|
CTRL+V
|
Paste object
|
CTRL+SHIFT+C
|
Copy
to clipboard with base point
|
CTRL+SHIFT+V
|
Paste data as
block
|
CTRL+Z
|
Undo
last action
|
CTRL+Y
|
Redo last action
|
CTRL+[
|
Cancel
current command (or ctrl+\)
|
AutoCAD
Keyboard Shortcuts in Toggle General Features:
CTRL+D
|
Toggle
coordinate display
|
CTRL+G
|
Toggle
Grid
|
CTRL+E
|
Cycle isometric
planes
|
CTRL+F
|
Toggle
running object snaps
|
CTRL+H
|
Toggle Pick Style
|
CTRL+SHIFT+H
|
Toggle
Hide pallets
|
CTRL+I
|
Toggle Coords
|
CTRL+SHIFT+I
|
Toggle
Infer Constraints
|
AutoCAD
Command Shortcut Keys or AutoCAD Hot Keys:
A
|
ARC
/ Creates an arc.
|
ADC
|
ADCENTER
/ Manages and inserts content such as blocks, xrefs, and hatch patterns.
|
AA
|
AREA / Calculates
the area and perimeter of objects or of defined areas.
|
AL
|
ALIGN
/ Aligns objects with other objects in 2D and 3D
|
AP
|
APPLOAD / Load
Application
|
AR
|
ARRAY
/ Creates multiple copies of objects in a pattern.
|
ARR
|
ACTRECORD /
Starts the Action Recorder.
|
ARM
|
ACTUSERMESSAGE
/ Inserts a user message into an action macro.
|
ARU
|
ACTUSERINPUT /
Pauses for user input in an action macro.
|
ARS
|
ACTSTOP
/ Stops the Action Recorder and provides the option of saving the recorded
actions to an action macro file.
|
ATI
|
ATTIPEDIT /
Changes the textual content of an attribute within a block.
|
ATT
|
ATTDEF
/ Redefines a block and updates associated attributes.
|
ATE
|
ATTEDIT / Changes
attribute information in a block.
|
B
|
BLOCK
/ Creates a block definition from selected objects.
|
BC
|
BCLOSE / Closes
the Block Editor.
|
BE
|
BEDIT
/ Opens the block definition in the Block Editor.
|
BH
|
HATCH / Fills an
enclosed area or selected objects with a hatch pattern, solid fill, or
gradient fill.
|
BO
|
BOUNDARY
/ Creates a region or a polyline from an enclosed area.
|
BR
|
BREAK / Breaks
the selected object between two points.
|
BS
|
BSAVE
/ Saves the current block definition.
|
BVS
|
BVSTATE /
Creates, sets, or deletes a visibility state in a dynamic block.
|
C
|
CIRCLE
/ Creates a circle.
|
CAM
|
CAMERA / Sets a
camera and target location to create and save a 3D perspective view of
objects.
|
CBAR
|
CONSTRAINTBAR
/ A toolbar-like UI element that displays the available geometric constraints
on an object.
|
CH
|
PROPERTIES /
Controls properties of existing objects.
|
CHA
|
CHAMFER
/ Bevels the edges of objects.
|
CHK
|
CHECKSTANDARDS /
Checks the current drawing for standards violations.
|
CLI
|
COMMANDLINE
/ Displays the Command Line window.
|
COL
|
COLOR / Sets the
color for new objects.
|
CO
|
COPY
/ Copies objects a specified distance in a specified direction.
|
CT
|
CTABLESTYLE /
Sets the name of the current table style
|
CUBE
|
NAVVCUBE
/ Controls the visibility and display properties of the ViewCube tool.
|
CYL
|
CYLINDER /
Creates a 3D solid cylinder.
|
D
|
DIMSTYLE
/ Creates and modifies dimension styles.
|
DAN
|
DIMANGULAR /
Creates an angular dimension.
|
DAR
|
DIMARC
/ Creates an arc length dimension.
|
JOG
|
DIMJOGGED /
Creates jogged dimensions for circles and arcs.
|
DBA
|
DIMBASELINE
/ Creates a linear, angular, or ordinate dimension from the baseline of the
previous or selected dimension.
|
DBC
|
DBCONNECT /
Provides an interface to external database tables.
|
DCE
|
DIMCENTER
/ Creates the center mark or the centerlines of circles and arcs.
|
DCO
|
DIMCONTINUE /
Creates a dimension that starts from an extension line of a previously
created dimension.
|
DCON
|
DIMCONSTRAINT
/ Applies dimensional constraints to selected objects or points on objects.
|
DDA
|
DIMDISASSOCIATE /
Removes associativity from selected dimensions.
|
DDI
|
DIMDIAMETER
/ Creates a diameter dimension for a circle or an arc.
|
DED
|
DIMEDIT / Edits
dimension text and extension lines.
|
DI
|
DIST
/ Measures the distance and angle between two points.
|
DIV
|
DIVIDE / Creates
evenly spaced point objects or blocks along the length or perimeter of an
object.
|
DJL
|
DIMJOGLINE
/ Adds or removes a jog line on a linear or aligned dimension.
|
DJO
|
DIMJOGGED /
Creates jogged dimensions for circles and arcs.
|
DL
|
DATALINK
/ The Data Link dialog box is displayed.
|
DLU
|
DATALINKUPDATE /
Updates data to or from an established external data link.
|
DO
|
DONUT
/ Creates a filled circle or a wide ring.
|
DOR
|
DIMORDINATE /
Creates ordinate dimensions.
|
DOV
|
DIMOVERRIDE
/ Controls overrides of system variables used in selected dimensions.
|
DR
|
DRAWORDER /
Changes the draw order of images and other objects.
|
DRA
|
DIMRADIUS
/ Creates a radius dimension for a circle or an arc.
|
DRE
|
DIMREASSOCIATE /
Associates or re-associates selected dimensions to objects or points on
objects.
|
DRM
|
DRAWINGRECOVERY
/ Displays a list of drawing files that can be recovered after a program or
system failure.
|
DS
|
DSETTINGS / Sets
grid and snap, polar and object snap tracking, object snap modes, Dynamic
Input, and Quick Properties.
|
DT
|
TEXT
/ Creates a single-line text object.
|
DV
|
DVIEW / Defines
parallel projection or perspective views by using a camera and target.
|
DX
|
DATAEXTRACTION
/ Extracts drawing data and merges data from an external source to a data
extraction table or external file
|
E
|
ERASE / Removes
objects from a drawing.
|
ED
|
DDEDIT
/ Edits single-line text, dimension text, attribute definitions, and feature
control frames.
|
EL
|
ELLIPSE / Creates
an ellipse or an elliptical arc.
|
ER
|
EXTERNALREFERENCES
/ Opens the External References palette.
|
EX
|
EXTEND / Extends
objects to meet the edges of other objects.
|
EXIT
|
QUIT
/ Exits the program.
|
EXP
|
EXPORT / Saves
the objects in a drawing to a different file format.
|
EXT
|
EXTRUDE
/ Extends the dimensions of a 2D object or 3D face into 3D space.
|
F
|
FILLET / Rounds
and fillets the edges of objects.
|
FI
|
FILTER
/ Creates a list of requirements that an object must meet to be included in a
selection set.
|
FSHOT
|
FLATSHOT /
Creates a 2D representation of all 3D objects based on the current view.
|
G
|
GROUP
/ Creates and manages saved sets of objects called groups.
|
GCON
|
GEOCONSTRAINT /
Applies or persists geometric relationships between objects or points on
objects.
|
GD
|
GRADIENT
/ Fills an enclosed area or selected objects with a gradient fill.
|
GEO
|
GEOGRAPHICLOCATION
/ Specifies the geographic location information for a drawing file.
|
H
|
HATCH
/ Fills an enclosed area or selected objects with a hatch pattern, solid
fill, or gradient fill.
|
HE
|
HATCHEDIT /
Modifies an existing hatch or fill.
|
HI
|
HIDE
/ Regenerates a 3D wireframe model with hidden lines suppressed.
|
I
|
INSERT / Inserts
a block or drawing into the current drawing.
|
IAD
|
IMAGEADJUST
/ Controls the image display of the brightness, contrast, and fade values of
images.
|
IAT
|
IMAGEATTACH /
Inserts a reference to an image file.
|
ICL
|
IMAGECLIP
/ Crops the display of a selected image to a specified boundary.
|
IM
|
IMAGE / Displays
the External References palette.
|
IMP
|
IMPORT
/ Imports files of different formats into the current drawing.
|
IN
|
INTERSECT /
Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces,
or regions.
|
INF
|
INTERFERE
/ Creates a temporary 3D solid from the interferences between two sets of
selected 3D solids.
|
IO
|
INSERTOBJ /
Inserts a linked or embedded object.
|
J
|
JOIN
/ Joins similar objects to form a single, unbroken object.
|
L
|
LINE / Creates
straight line segments.
|
LA
|
LAYER
/ Manages layers and layer properties.
|
LAS
|
LAYERSTATE /
Saves, restores, and manages named layer states.
|
LE
|
QLEADER
/ Creates a leader and leader annotation.
|
LEN
|
LENGTHEN /
Changes the length of objects and the included angle of arcs.
|
LESS
|
MESHSMOOTHLESS
/ Decreases the level of smoothness for mesh objects by one level.
|
LI
|
LIST / Displays
property data for selected objects.
|
LO
|
LAYOUT
/ Creates and modifies drawing layout tabs.
|
LT
|
LINETYPE / Loads,
sets, and modifies linetypes.
|
LTS
|
LTSCALE
/ Changes the scale factor of linetypes for all objects in a drawing.
|
LW
|
LWEIGHT / Sets
the current lineweight, lineweight display options, and lineweight units.
|
M
|
MOVE
/ Moves objects a specified distance in a specified direction.
|
MA
|
MATCHPROP /
Applies the properties of a selected object to other objects.
|
MAT
|
MATERIALS
/ Shows or hides the Materials window.
|
ME
|
MEASURE / Creates
point objects or blocks at measured intervals along the length or perimeter
of an object.
|
MEA
|
MEASUREREGION
/ Measures the distance, radius, angle, area, and volume of selected objects
or sequence of points.
|
MI
|
MIRROR / Creates
a mirrored copy of selected objects.
|
ML
|
MLNE
/ Creates multiple parallel lines.
|
MLA
|
MLEADERALIGN /
Aligns and spaces selected multileader objects.
|
MLC
|
MLEADERCOLLECT
/ Organizes selected multileaders that contain blocks into rows or columns,
and displays the result with a single leader.
|
MLD
|
MLEADER / Creates
a multileader object.
|
MLE
|
MLEADEREDIT
/ Adds leader lines to, or removes leader lines from, a multileader object.
|
MLS
|
MLEADERSTYLE /
Creates and modifies multileader styles.
|
MO
|
PROPERTIES
/ Controls properties of existing objects.
|
MORE
|
MESHSMOOTHMORE /
Increases the level of smoothness for mesh objects by one level.
|
MS
|
MSPACE
/ Switches from paper space to a model space viewport.
|
MSM
|
MARKUP / Opens
the Markup Set Manager.
|
MT
|
MTEXT
/ Creates a multiline text object.
|
MV
|
MVIEW / Creates
and controls layout viewports.
|
NORTH
|
GEOGRAPHICLOCATION
/ Specifies the geographic location information for a drawing file.
|
NSHOT
|
NEWSHOT / Creates
a named view with motion that is played back when viewed with ShowMotion.
|
NVIEW
|
NEWVIEW
/ Creates a named view with no motion.
|
O
|
OFFSET / Creates
concentric circles, parallel lines, and parallel curves.
|
OP
|
OPTIONS
/ Customizes the program settings.
|
ORBIT
|
3DORBIT / Rotates
the view in 3D space, but constrained to horizontal and vertical orbit only.
|
OS
|
OSNAP
/ Sets running object snap modes.
|
P
|
PAN / Adds a
parameter with grips to a dynamic block definition.
|
PA
|
PASTESPEC
/ Pastes objects from the Clipboard into the current drawing and controls the
format of the data.
|
PAR
|
PARAMETERS /
Controls the associative parameters used in the drawing.
|
PARAM
|
BPARAMETER
/ Adds a parameter with grips to a dynamic block definition.
|
PATCH
|
SURFPATCH /
|
PC
|
POINTCLOUD
/
|
PCATTACH
|
POINTCLOUDATTACH
/
|
PCINDEX
|
POINTCLOUDINDEX
/
|
PE
|
PEDIT / Edits
polylines and 3D polygon meshes.
|
PL
|
PLINE
/ Creates a 2D polyline.
|
PO
|
POINT / Creates a
point object.
|
POFF
|
HIDEPALETTES
/ Hides currently displayed palettes (including the command line).
|
POL
|
POLYGON / Creates
an equilateral closed polyline.
|
PON
|
SHOWPALETTES
/ Restores the display of hidden palettes.
|
PRE
|
PREVIEW /
Displays the drawing as it will be plotted.
|
PRINT
|
PLOT
/ Plots a drawing to a plotter, printer, or file.
|
PS
|
PSPACE / Switches
from a model space viewport to paper space.
|
PSOLID
|
POLYSOLID
/ Creates a 3D wall-like polysolid.
|
PTW
|
PUBLISHTOWEB /
Creates HTML pages that include images of selected drawings.
|
PU
|
PURGE
/ Removes unused items, such as block definitions and layers, from the
drawing.
|
PYR
|
PYRAMID / Creates
a 3D solid pyramid.
|
QC
|
QUICKCALC
/ Opens the QuickCalc calculator.
|
QCUI
|
QUICKCUI /
Displays the Customize User Interface Editor in a collapsed state.
|
QP
|
QUICKPROPERTIES
/ Displays open drawings and layouts in a drawing in preview images.
|
QVD
|
QVDRAWING /
QVLAYOUTCLOSE
|
QVDC
|
QVDRAWINGCLOSE
/ Closes preview images of open drawings and layouts in a drawing.
|
QVL
|
QVLAYOUT /
Displays preview images of model space and layouts in a drawing.
|
R
|
REDRAW
/ Refreshes the display in the current viewport.
|
RA
|
REDRAWALL /
Refreshes the display in all viewports.
|
RC
|
RENDERCROP
/ Renders a specified rectangular area, called a crop window, within a viewport.
|
RE
|
REGEN /
Regenerates the entire drawing from the current viewport.
|
REA
|
REGENALL
/ Regenerates the drawing and refreshes all viewports.
|
REC
|
RECTANG / Creates
a rectangular polyline.
|
REG
|
REGION
/ Converts an object that encloses an area into a region object.
|
REN
|
RENAME / Changes
the names assigned to items such as layers and dimension styles.
|
REV
|
REVOLVE
/ Creates a 3D solid or surface by sweeping a 2D object around an axis.
|
RO
|
ROTATE / Rotates
objects around a base point.
|
RP
|
RENDERPRESETS
/ Specifies render presets, reusable rendering parameters, for rendering an
image.
|
RPR
|
RPREF / Displays
or hides the Advanced Render Settings palette for access to advanced
rendering settings.
|
RR
|
RENDER
/ Creates a photorealistic or realistically shaded image of a 3D solid or
surface model.
|
RW
|
RENDERWIN /
Displays the Render window without starting a rendering operation.
|
S
|
STRETCH
/ Stretches objects crossed by a selection window or polygon.
|
SC
|
SCALE / Enlarges
or reduces selected objects, keeping the proportions of the object the same
after scaling.
|
SCR
|
SCRIPT
/ Executes a sequence of commands from a script file.
|
SEC
|
SECTION / Uses
the intersection of a plane and solids, surfaces, or mesh to create a region.
|
SET
|
SETVAR
/ Lists or changes the values of system variables.
|
SHA
|
SHADEMODE /
Starts the VSCURRENT command.
|
SL
|
SLICE
/ Creates new 3D solids and surfaces by slicing, or dividing, existing
objects.
|
SN
|
SNAP / Restricts
cursor movement to specified intervals.
|
SO
|
SOLID
/ Creates solid-filled triangles and quadrilaterals.
|
SP
|
SPELL / Checks
spelling in a drawing.
|
SPL
|
SPLINE
/ Creates a smooth curve that passes through or near specified points.
|
SPLANE
|
SECTIONPLANE /
Creates a section object that acts as a cutting plane through 3D objects.
|
SPLAY
|
SEQUENCEPALY
/
|
SPLIT
|
MESHSPLIT /
Splits a mesh face into two faces.
|
SPE
|
SPLINEDIT
/ Edits a spline or spline-fit polyline.
|
SSM
|
SHEETSET / Opens
the Sheet Set Manager.
|
ST
|
STYLE
/ Creates, modifies, or specifies text styles.
|
STA
|
STANDARDS /
Manages the association of standards files with drawings.
|
SU
|
SUBTRACT
/ Combines selected 3D solids, surfaces, or 2D regions by subtraction.
|
T
|
MTEXT / Creates a
multiline text object.
|
TA
|
TABLET
/ Calibrates, configures, and turns on and off an attached digitizing tablet.
|
TB
|
TABLE / Creates
an empty table object.
|
TEDIT
|
TEXTEDIT
/ Edits a dimensional constraint, dimension, or text object.
|
TH
|
THICKNESS /
|
TI
|
TILEMODE
/
|
TO
|
TOOLBAR /
Displays, hides, and customizes toolbars.
|
TOL
|
TOLERANCE
/
|
TOR
|
TORUS / Creates a
donut-shaped 3D solid.
|
TP
|
TOOLPALETTES
/ Opens the Tool Palettes window.
|
TR
|
TRIM / Trims
objects to meet the edges of other objects.
|
TS
|
TABLESTYLE
/ Creates, modifies, or specifies table styles.
|
UC
|
UCSMAN / Manages
defined user coordinate systems.
|
UN
|
UNITS
/ Controls coordinate and angle display formats and precision.
|
V
|
VIEW / Saves and
restores named views, camera views, layout views, and preset views.
|
VGO
|
VIEWGO
/ Restores a named view.
|
VP
|
DDVPOINT / Sets
the 3D viewing direction.
|
VPLAY
|
VIEWPLAY
/ Plays the animation associated to a named view.
|
VS
|
VSCURRENT / Sets
the visual style in the current viewport.
|
VSM
|
VISUALSTYLES
/ Creates and modifies visual styles and applies a visual style to a
viewport.
|
W
|
WBLOCK / Writes
objects or a block to a new drawing file.
|
WE
|
WEDGE
/ Creates a 3D solid wedge.
|
WHEEL
|
NAVSWHEEL /
Displays a wheel that contains a collection of view navigation tools.
|
X
|
EXPLODE
/ Breaks a compound object into its component objects.
|
XA
|
XATTACH / Inserts
a DWG file as an external reference (xref).
|
XB
|
XBIND
/ Binds one or more definitions of named objects in an xref to the current
drawing.
|
XC
|
XCLIP / Crops the
display of a selected external reference or block reference to a specified
boundary.
|
XL
|
XLINE
/ Creates a line of infinite length.
|
XR
|
XREF / Starts the
EXTERNALREFERENCES command.
|
Z
|
ZOOM
/ Increases or decreases the magnification of the view in the current
viewport.
|
ZEBRA
|
ANALYSISZEBRA
|
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